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	<title>Comments on: Soul Nomad (PS2) - All Soul&#8217;d Out</title>
	<atom:link href="http://www.seaslugteam.com/archives/2007/10/26/soul-nomad-ps2-all-sould-out/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.seaslugteam.com/archives/2007/10/26/soul-nomad-ps2-all-sould-out/</link>
	<description>Yo Quiero Takako Bell</description>
	<pubDate>Fri, 05 Dec 2008 00:51:53 +0000</pubDate>
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		<title>By: Master</title>
		<link>http://www.seaslugteam.com/archives/2007/10/26/soul-nomad-ps2-all-sould-out/#comment-71853</link>
		<dc:creator>Master</dc:creator>
		<pubDate>Tue, 05 Aug 2008 15:55:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.seaslugteam.com/archives/2007/10/26/soul-nomad-ps2-all-sould-out/#comment-71853</guid>
		<description>That is great every you wrote is true but their is something teasing me all the time I was reading this thing that their is no 2 little 2 late units as you said or write and you also said that all units start at level 1 that also what I thot but it is wrong wrong rely rellllllllllllllllllllllllllllllllllllllllllllly
wrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrron as when you buy the unit you can simply level it upby pressing the right directionell button you now after naming it press it you can level it up until your hero's level exp:hero's level is 80 you can level up the unit until level 80 of course it cost more money a lot of money but it is worth it</description>
		<content:encoded><![CDATA[<p>That is great every you wrote is true but their is something teasing me all the time I was reading this thing that their is no 2 little 2 late units as you said or write and you also said that all units start at level 1 that also what I thot but it is wrong wrong rely rellllllllllllllllllllllllllllllllllllllllllllly<br />
wrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrron as when you buy the unit you can simply level it upby pressing the right directionell button you now after naming it press it you can level it up until your hero&#8217;s level exp:hero&#8217;s level is 80 you can level up the unit until level 80 of course it cost more money a lot of money but it is worth it</p>
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		<title>By: dakota</title>
		<link>http://www.seaslugteam.com/archives/2007/10/26/soul-nomad-ps2-all-sould-out/#comment-71695</link>
		<dc:creator>dakota</dc:creator>
		<pubDate>Mon, 28 Jul 2008 08:53:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.seaslugteam.com/archives/2007/10/26/soul-nomad-ps2-all-sould-out/#comment-71695</guid>
		<description>Is there another &lt;strong&gt;&lt;em&gt;soul nomad game&lt;/em&gt;&lt;/strong&gt; besides the &lt;strong&gt;world eaters&lt;/strong&gt;</description>
		<content:encoded><![CDATA[<p>Is there another <strong><em>soul nomad game</em></strong> besides the <strong>world eaters</strong></p>
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		<title>By: Ender</title>
		<link>http://www.seaslugteam.com/archives/2007/10/26/soul-nomad-ps2-all-sould-out/#comment-66905</link>
		<dc:creator>Ender</dc:creator>
		<pubDate>Fri, 26 Oct 2007 22:45:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.seaslugteam.com/archives/2007/10/26/soul-nomad-ps2-all-sould-out/#comment-66905</guid>
		<description>The game is definitely slow to get going, since you don't have a lot of options at the start, and room inspections are too difficult (the early room tyrants can be relatively high level compared to your newbie hero, and you have no cool decors to twink out your squads).  Note that decors do not get used up in room inspections since they are not "real" fights, so feel free to use that Dark Eye   Assassin God decor combo liberally.

Once things get rolling though, the game becomes more involving as you begin experimenting with unit types and strategies. However, you might find that the first campaign is a little too easy to plow through. I guess you could consider it a primer for all the uber hard bosses in the optional paths?</description>
		<content:encoded><![CDATA[<p>The game is definitely slow to get going, since you don&#8217;t have a lot of options at the start, and room inspections are too difficult (the early room tyrants can be relatively high level compared to your newbie hero, and you have no cool decors to twink out your squads).  Note that decors do not get used up in room inspections since they are not &#8220;real&#8221; fights, so feel free to use that Dark Eye   Assassin God decor combo liberally.</p>
<p>Once things get rolling though, the game becomes more involving as you begin experimenting with unit types and strategies. However, you might find that the first campaign is a little too easy to plow through. I guess you could consider it a primer for all the uber hard bosses in the optional paths?</p>
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		<title>By: Kabitzin</title>
		<link>http://www.seaslugteam.com/archives/2007/10/26/soul-nomad-ps2-all-sould-out/#comment-66898</link>
		<dc:creator>Kabitzin</dc:creator>
		<pubDate>Fri, 26 Oct 2007 15:24:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.seaslugteam.com/archives/2007/10/26/soul-nomad-ps2-all-sould-out/#comment-66898</guid>
		<description>That NA cover is hilarious and puts me in the mood for trick or treating!</description>
		<content:encoded><![CDATA[<p>That NA cover is hilarious and puts me in the mood for trick or treating!</p>
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		<title>By: Jeff Lawson</title>
		<link>http://www.seaslugteam.com/archives/2007/10/26/soul-nomad-ps2-all-sould-out/#comment-66896</link>
		<dc:creator>Jeff Lawson</dc:creator>
		<pubDate>Fri, 26 Oct 2007 14:47:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.seaslugteam.com/archives/2007/10/26/soul-nomad-ps2-all-sould-out/#comment-66896</guid>
		<description>Yeah, I've actually had a difficult time getting into the game.  It's very slow in the beginning, with a lot of text to read and not much gameplay to speak of.  And, even though I don't necessarily dislike SRPGs, I feel like I don't have much control over what's going on as far as the battle system is concerned.  Basically, I feel sort of detached from the game when playing... I don't recall feeling that way about Disgaea, for example.

That said, it's not a bad game, and I suspect I'll come to enjoy it more the longer I play (which is pretty typical for me).  At the same time, I think I might buy Persona 3 anyway and play the two simultaneously.  There's still an itch there that needs scratching.</description>
		<content:encoded><![CDATA[<p>Yeah, I&#8217;ve actually had a difficult time getting into the game.  It&#8217;s very slow in the beginning, with a lot of text to read and not much gameplay to speak of.  And, even though I don&#8217;t necessarily dislike SRPGs, I feel like I don&#8217;t have much control over what&#8217;s going on as far as the battle system is concerned.  Basically, I feel sort of detached from the game when playing&#8230; I don&#8217;t recall feeling that way about Disgaea, for example.</p>
<p>That said, it&#8217;s not a bad game, and I suspect I&#8217;ll come to enjoy it more the longer I play (which is pretty typical for me).  At the same time, I think I might buy Persona 3 anyway and play the two simultaneously.  There&#8217;s still an itch there that needs scratching.</p>
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		<title>By: Rift</title>
		<link>http://www.seaslugteam.com/archives/2007/10/26/soul-nomad-ps2-all-sould-out/#comment-66894</link>
		<dc:creator>Rift</dc:creator>
		<pubDate>Fri, 26 Oct 2007 12:02:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.seaslugteam.com/archives/2007/10/26/soul-nomad-ps2-all-sould-out/#comment-66894</guid>
		<description>As far as stealing goes, one of the factors is your own level versus the citizen's. Once you get very high level, it becomes fairly easy to do. 

There are also some one of a kind items that can only be gotten by stealing, and are as a result extremely hard to steal, and have ridiculously stuff penalties (125 million? Ouch...)

But yeah, if you want to steal successfully with saving and reloading, that's more or less the only way - unless you don't mind incurring a lot of debt (which actually doesn't matter much... I'm a few billion in the red, and it's never adversely affected me)</description>
		<content:encoded><![CDATA[<p>As far as stealing goes, one of the factors is your own level versus the citizen&#8217;s. Once you get very high level, it becomes fairly easy to do. </p>
<p>There are also some one of a kind items that can only be gotten by stealing, and are as a result extremely hard to steal, and have ridiculously stuff penalties (125 million? Ouch&#8230;)</p>
<p>But yeah, if you want to steal successfully with saving and reloading, that&#8217;s more or less the only way - unless you don&#8217;t mind incurring a lot of debt (which actually doesn&#8217;t matter much&#8230; I&#8217;m a few billion in the red, and it&#8217;s never adversely affected me)</p>
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