Well, it’s finally over, and what a ride it has been. The face-off between the Amaterasu and Conquistador quickly escalated into something much bigger on the galactic scale, due to various political machinations. Thankfully, after piling on oodles of tension and heart-wrenching drama, the writers did an admirable job of bringing a satisfying conclusion to the tale.
Starship Operators was a rare gem in that it was one of the few series that successfully pulled of the half-season format. The story was focused enough to allow for tight narrative and pacing, yet still managed to convey the feeling of a larger world beyond our immediate protagonists. Though there was not time to fully flesh everything out (especially with such a large cast), enough was implied to give viewers a solid frame of reference to go by. Small scenes littered everywhere spoke volumes about each member of the crew, giving us tantalizing hints about their personalities and pasts.
I could go on and on about the technical merits as well. The soundtrack by Kenji Kawai hit the sweet spot in that it is memorable, yet supports the show instead of stealing it (unlike certain *other* notable composers). I especially like the majestic theme whenever the Amaterasu advances, as well as its fast-paced battle variant. The character designs were a big plus as well, though the females reminded me a teensy bit of the Kiddy Grade/Uta Kata style. I was quite taken with the series’ unique take on the classic “young people on starship” theme; no giant robots, no singing, and no goofing off. Every day was a struggle to survive, and the toll of such stress increasingly affected the mentality of the crew. The level of technicality was a surprise bonus as well, as each battle had its twists grounded in familiar scientific notions. Heck, they even went out of their way to justify the sound effects in space. Sure, it isn’t on the level of PLANETES, but SSO strikes a nice balance.
The capital ship battles deserve special mention, as this style of slow, deliberate combat is a rarity in anime. Worlds away from the action-laden plasmastravanagzas in Nadesico or Gundam, SSO draws upon the tense, protracted cat-and-mouse warfare found in submarine flicks like Crimson Tide, Das Boot, or Hunt for Red October. Not a fighter or mech to be seen anywhere!
A couple more random thoughts:
1. The ship designs were very unique. Big thumbs up for keeping things fresh.
2. I wanted to know more about Yuki Shimay. He’s cloaked in mystery for most of the series, occasionally providing a voice from above to lend some timely support. I was intrigued by the near-desperation/relief in his voice when the Earth Federation ships appeared, but he returned to being composed and solemn at the end, when he took responsibility for getting everyone involved in a guerrilla war. His solemn statement that he was the only “actual soldier” really put things back into perspective- everyone else is really just a cadet still trying to find meaning in the war, and coming to terms with the value of their own lives. Yuki’s obsession with the Aesop supercomputer was never really delved into either; I was hoping there was something big lying underneath it all. And why does he look so young, when he’s supposed to be older than everyone else?
3. Chi ni Kaeru over the closing scenes was *perfect*. Reminded me of the last scene of Gundam Seed with Find the Way, except that SSO was actually good.
4. In a way, I guess it’s more realistic that SSO is only 13 episodes. A guerrilla war fought by a single ship full of cadets couldn’t survive 26 episodes, even if they do have Shinon.
5. I still have to laugh at the scene where Hisaka is rip-roaring through enemy territory on a motorbike – so ridiculous! Hisaka definitely gets to kick some major ass throughout the series though. Renna should have tag-teamed with her instead of Akiha; together they might have had a chance against Chuck Norris.
Overall, I’d have to give SSO a 4.7/5.0 rating. For a sci-fi junkie like me, it’s like a sampler platter of designer drugs, hitting every spot with just the right amount of force to keep you coming back for more. I demand a spinoff series now! One that does not involve meido costumes, please.
Starship Operators 12-13
Well, it’s finally over, and what a ride it has been. The face-off between the Amaterasu and Conquistador quickly escalated into something much bigger on the galactic scale, due to various political machinations. Thankfully, after piling on oodles of tension and heart-wrenching drama, the writers did an admirable job of bringing a satisfying conclusion to the tale.
Starship Operators was a rare gem in that it was one of the few series that successfully pulled of the half-season format. The story was focused enough to allow for tight narrative and pacing, yet still managed to convey the feeling of a larger world beyond our immediate protagonists. Though there was not time to fully flesh everything out (especially with such a large cast), enough was implied to give viewers a solid frame of reference to go by. Small scenes littered everywhere spoke volumes about each member of the crew, giving us tantalizing hints about their personalities and pasts.
I could go on and on about the technical merits as well. The soundtrack by Kenji Kawai hit the sweet spot in that it is memorable, yet supports the show instead of stealing it (unlike certain *other* notable composers). I especially like the majestic theme whenever the Amaterasu advances, as well as its fast-paced battle variant. The character designs were a big plus as well, though the females reminded me a teensy bit of the Kiddy Grade/Uta Kata style. I was quite taken with the series’ unique take on the classic “young people on starship” theme; no giant robots, no singing, and no goofing off. Every day was a struggle to survive, and the toll of such stress increasingly affected the mentality of the crew. The level of technicality was a surprise bonus as well, as each battle had its twists grounded in familiar scientific notions. Heck, they even went out of their way to justify the sound effects in space. Sure, it isn’t on the level of PLANETES, but SSO strikes a nice balance.
The capital ship battles deserve special mention, as this style of slow, deliberate combat is a rarity in anime. Worlds away from the action-laden plasmastravanagzas in Nadesico or Gundam, SSO draws upon the tense, protracted cat-and-mouse warfare found in submarine flicks like Crimson Tide, Das Boot, or Hunt for Red October. Not a fighter or mech to be seen anywhere!
A couple more random thoughts:
1. The ship designs were very unique. Big thumbs up for keeping things fresh.
2. I wanted to know more about Yuki Shimay. He’s cloaked in mystery for most of the series, occasionally providing a voice from above to lend some timely support. I was intrigued by the near-desperation/relief in his voice when the Earth Federation ships appeared, but he returned to being composed and solemn at the end, when he took responsibility for getting everyone involved in a guerrilla war. His solemn statement that he was the only “actual soldier” really put things back into perspective- everyone else is really just a cadet still trying to find meaning in the war, and coming to terms with the value of their own lives. Yuki’s obsession with the Aesop supercomputer was never really delved into either; I was hoping there was something big lying underneath it all. And why does he look so young, when he’s supposed to be older than everyone else?
3. Chi ni Kaeru over the closing scenes was *perfect*. Reminded me of the last scene of Gundam Seed with Find the Way, except that SSO was actually good.
4. In a way, I guess it’s more realistic that SSO is only 13 episodes. A guerrilla war fought by a single ship full of cadets couldn’t survive 26 episodes, even if they do have Shinon.
5. I still have to laugh at the scene where Hisaka is rip-roaring through enemy territory on a motorbike – so ridiculous! Hisaka definitely gets to kick some major ass throughout the series though. Renna should have tag-teamed with her instead of Akiha; together they might have had a chance against Chuck Norris.
Overall, I’d have to give SSO a 4.7/5.0 rating. For a sci-fi junkie like me, it’s like a sampler platter of designer drugs, hitting every spot with just the right amount of force to keep you coming back for more. I demand a spinoff series now! One that does not involve meido costumes, please.
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